For a long time, when we talked about graphic design, we reduced it to the visual. That it looks good, feels beautiful, stands out or carries a recognisable identity. But design, especially in the digital world, is also about decision-making. It shapes how something is read, how it is navigated and how what we put in front of someone is understood.
At Canela we work on this layer through Creativity and design, where the goal is not only to make things look good, but also to make them work.
In that context, so-called purpose-driven design is not just another trend for the portfolio. It is a return to something simple, and deeply strategic. Designing with the person who will use what we are creating in mind. And when we look at what’s coming next in Europe’s digital ecosystem, this conversation is no longer an optional extra. Regulation inspired by the European Accessibility Act raises the bar and turns accessibility into a requirement. Websites, apps and digital services will need to work for everyone.
What matters is not only what the law requires, but what it reveals. Many decisions we now label “accessibility” (contrast, legibility, clear navigation) should have been the baseline from the start. Because when design is not accessible, it doesn’t just hinder performance it excludes part of the audience. And that exclusion affects attention, trust, reputation and results.

Accessible design, properly
It is not just about compliance. It is about experience.
Talking about accessible design often triggers a defensive mindset. Checklists, audits, “we have to comply”. But the most relevant point for brands and digital teams is different. Accessibility is, in practice, a discipline for reducing friction.
When an interface is easy to understand, effortless to read and clear to navigate, three things tend to happen.
- Users move forward instead of dropping off.
- The brand feels more reliable because “everything works”.
- Content gets more attention in an overloaded environment.
In other words, accessibility isn’t something you add at the end. It is a way of designing that improves the experience for most people.
Related: strategic communication.
The uncomfortable question
Why weren’t we doing this already?
If you read the most common accessibility criteria (sufficient contrast, readable text sizes, understandable structures), it is easy to think “this is basic”. That is precisely the point.
Accessibility has been treated as an extra because we have historically designed for an “average user” who doesn’t exist. And when “average” becomes the default, the edges of the system are where people fall out.
What EU regulation accelerates and what brands should understand
Regulation in Europe, inspired by the European Accessibility Act, is forcing standards to rise. But for marketing, product and design leaders, the most useful reading is not legal. It is competitive.
Accessibility pushes teams to do the following.
- Document decisions rather than improvise.
- Build consistent systems instead of one-off assets.
- Treat “it works” as part of brand value.
That means digital maturity. And digital maturity, in saturated markets, is differentiation.
The key is that companies that treat accessibility as a one-off project will arrive late and at higher cost. Those who build it into the baseline will move faster and reduce rework.

Designing for real-life situations
One of the most common misunderstandings is to associate accessibility only with permanent limitations. Reality is broader. Accessibility also helps with situational constraints.
Everyday examples.
- Watching a video without sound.
- Trying to read a screen under bright sunlight.
- Browsing when you are tired or in a rush.
- Using a phone with one hand.
When we design for those scenarios, the result is usually a clearer experience for more people.
In the digital world, patience is scarce. Text that is too small, weak contrast or confusing hierarchy doesn’t “slightly degrade” the experience. It breaks it.
Accessible design and performance on platforms
Accessibility is not only something you notice on a website. You also see it, and platforms often reward it, where attention is the currency.
A clear example is the growing use of large, readable subtitles in video.
- It supports accessibility because not everyone can or wants to enable sound.
- It improves immediate comprehension.
- It increases retention in environments dominated by constant scrolling.
The key is that accessible choices are also performance choices. When content can be understood without effort, it competes more effectively.
And it extends to other elements.
- Understandable icons.
- Cleaner compositions.
- Clearer hierarchies.
They are not only trends. They are ways to make content land quickly, without cognitive strain.
Purpose-driven design
Sometimes accessibility is framed as a compromise on aesthetics. In reality, aesthetics and functionality don’t compete. The natural evolution of digital design is to integrate three layers at once.
- Aesthetic (identity, distinctiveness).
- Functional (comprehension, navigation, usability).
- Inclusive (works for more people and more contexts).
The good news is that when it is done well, there is no conflict. There is a system.
The majority of the best design decisions are also the simplest. Clarity, comfort and ease of use.
And “simple” does not mean basic. It is often sophisticated when it is backed by judgement.

How to start applying accessible design without turning it into an endless project
For accessibility to stop being “a pending topic” and become standard practice, it helps to treat it as an operational baseline.
1) Set non-negotiable minimums
A few basics that remove most friction.
- Enough contrast in text and CTAs.
- Readable typography and hierarchy.
- Clear structures (headings, sections, logical order).
2) Design for fast understanding
In web and social, immediate comprehension is an advantage.
- Subtitles and supporting text.
- Short paragraphs.
- Visual cues that guide rather than distract.
3) Design for contexts, not “typical users”
Do not design around an “average” persona. Design for real contexts.
- Noise and silence.
- Motion and stillness.
- Rush and time.
- Small and large screens.
Accessible design is moving from a niche conversation to a baseline expectation across Europe’s digital ecosystem. But reducing it to compliance misses the opportunity. Accessibility is, in practice, one of the most effective ways to improve experience, comprehension and performance.
For brands and teams, the conclusion is clear. When design works for more people and more contexts, it works better overall. And in an environment where attention is scarce, that improvement is not marginal. It is competitive.
The next logical step is to treat accessibility as the foundation of the system, not as a patch. Make purpose-driven design a daily methodology. Simple, clear, human decisions that also make content and products perform better.
If you want to review your website or content with this approach, let’s talk.
At Canela we help brands and organisations turn accessibility into a real advantage, from design systems and content to reviews of legibility, hierarchy and experience so that every piece becomes clearer, more inclusive and more effective.
Sarai Carcedo is Design Manager